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The start of "A Cube's Way Home"

  • Mar 26, 2021
  • 1 min read

Updated: Apr 20, 2021

I am happy to announce that I will be make this new 3D game in Unity using keyboard and mouse controls with not much directives. It will follow a cube character with active ragdolls for the animation and controls.

The rough storyline is, the cube is a piece of the sky that fell onto land, and the goal is for the cube to return home. So far, basic mechanic have been implemented, such as basic movement with sprinting and grabbing. An interesting feature have been added, if the player presses the left control button, the cube limbs will disappear, leaving the player in control with a plain cube. The only control when the limbs are gone is jumping. Player may use the feature to fit the cube in cube-ish holes to for example, control a vehicle etc. This is not yet decided.






 
 
 

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Unfortunately, I couldn't see where I was heading with a cube's way home, hence it is with great regret that I will not be updating on a...

 
 
 

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